Common Value Types¶
FontParts scripts are built on with objects that represent fonts, glyphs, contours and so on. The objects are obtained through fontParts.world.
FontParts uses some common value types.
String¶
Unicode (unencoded) or string. Internally everything is a unicode string.
Integer/Float¶
Integers and floats are interchangeable in FontParts (unless the specification states that only one is allowed).
Coordinate¶
An immutable iterable containing two Integer/Float representing:
x
y
Angle¶
XXX define the angle specifications here. Direction, degrees, etc. This will always be a float.
Identifier¶
A String following the UFO identifier conventions.
Color¶
An immutable iterable containing four Integer/Float representing:
red
green
blue
alpha
Values are from 0 to 1.0.
Transformation Matrix¶
An immutable iterable defining a 2x2 transformation plus offset (aka Affine transform). The default is (1, 0, 0, 1, 0, 0).
Immutable List¶
This must be an immutable, ordered iterable like a tuple.
Lib Value¶
- class fontParts.base.annotations.LibValue[source]¶
A
BaseLibvalue may be one of the following non-collection types:In addition, a value may also be a
listortuplecontaining any of the types above, or adictmappingstrkeys to values of those same types (including nested lists, tuples, or dicts).